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The War Ends - The War (Part 5)

For the last part of the war, you just need to have completed part 4, check both tribes and then go to sleep in your room and the game will ask you if you are ready; this part also requires you to be at least on day 35 (or day 40 if you haven't completed "saving the master").

Important Note

How this quest plays out is obviously meant to be the consequence of your decisions in the past 4 parts, there are both major and minor consequences, and some will matter in later parts too.

Route Selection

First of all, the route splits based on which chief likes you more... or rather, who is less "suspicious" of you, based on one hidden counter in the game, the "suspicion counter"; to check what choices influence that, scroll below, at the end of this quest.

Regardless of the route, bulls and lizards are gonna clash just in front of the tavern, and thus prompt you, Hakan and Snow to defend the tavern (even if they aren't joining your party during the actual battles).

Initial Battles

Now, if you helped Axel in part 3, you'll fight one bull (200 HP, no starting lust here; 100 exp, 1 bundle of fur), if you helped Nauxus, you'll fight one lizard (150 HP; 150 exp, 1 lizard scale), or both (the bull, then the lizard) if you helped Thane.

After that, the last fight pits you against the lizard trio AND tomahawk together (350 HP and 550 HP starting HP respectively; 1300 exp and one level up point), teasing oddly works well and will always either miss or work on both, this fight is also more rng heavy since they might target each other, with Tomahawk being stronger, so, if you prefer a more... traditional approach, target him first. OR, if you sided with the bulls in the camp quest (part 2) it means the lizard trio is already dead, in this case, you'll only face Tomahawk, and the reverse is true if you sided with the lizards, you'll just face the trio here, but the rewards are the same.

Battle Notes

These battles can be lost without facing a game over, but losing one sets you at 1 HP and has you skip to the last one, and losing that one leaves Hakan injured, which is addressed later in the tavern, that might have some consequences later on.

Route Outcomes

Then, depending on who liked you more (see tab below for more info), you'll end up in one of the routes:

Bull Route

Snow will then give you a letter from Axel's warriors. Whenever you are ready, go meet Axel, who wants you to steal some secrets from the lizards' armoury... right here, you can change route and go for the good ending instead (see below).

Axel suggested going during the night, but Nauxus easily foreshadowed it all, he waited for you, and this leads to a fight he'd rather avoid...

Nauxus Boss Fight:

  • 300 HP, good AGI, good def and m-def, several attacks but low ATK
  • One attack inflicts poison if it hits (it lasts 2 turns, inflicts 1/10 of your max HP each turn, you can die to it, and won't heal between phases)
  • Given the circumstances, he won't try to tease and won't react to your teasing (besides, being the tease-master, he'd resist it well)
  • After 150 HP, Nauxus sets the hut on fire, and he gains some very powerful attacks
  • Try to stall the first phase and heal yourself properly if you need to, so you can clean the second phase faster
  • The "reward" is 2000 exp, the star emblem and arguably the saddest scene so far...

After the Fight:

  • Back at the bull village, Axel lets you choose one of the rewards: money, equipment or... what most of you bull-lovers wanted from the very beginning ;p
  • You also get 2 level up points
  • The lizard village is now destroyed due to the fire started during your fight, so it won't be accessible anymore
  • Thane also got back to the village, apparently, but something seems off about him...

Collecting Your Reward: Whenever you are ready to collect your reward, talk and follow chief Axel, and, after a bittersweet scene, meet him in his tent to claim the reward you chose:

  • The one most of you dad-chasers wanted from day 1 ;p
  • 5000 coins, or
  • A non-upgradeable axe sword that gives +40 ATK and -1 INT

You then get the honorary bull totem regardless, which gives +1 STR and +1 END, the bulls' points of strength.

Romance Option

Since 0.25, Axel can now also be invited to the bathhouse at night (his dialogue changes a bit after the first time), but only if chose to have sex with him as your reward after the war.

Forest Encounters

You can ask Axel to have the bulls in the forest attack you or stop whenever you want from now on, just don't forget you did this, in case you need them to appear and think they got "bugged"!

Lizard Route

You'll receive Nauxus's letter instead. The following day (at least from 6 a.m) go meet Nauxus in his usual room, he'll task you with collecting 4 toadstool (they would be 5, but he already has one): toadstools are pretty rare variations to shiitake, so it's all rng, go hunt for shiitake and pray you find toadstools instead.

Toadstool Hunting

Keep clicking on the mushrooms, without closing the text box, to change your rng, until you get a toadstool (credits to Whythom for the tip)

Right here, you can change route and go for the good ending instead (see below).

If you want to support Nauxus regardless, or have missed the chance to go for the good ending, bring him 4 toadstools, and... consider the quest done, Axel would have 1200 HP, but he won't really have a chance to fight... giving you free 100 exp.

Dialogue Changes

The bulls' dialogues will reference the various choices you made in the previous parts.

Consequences:

  • The bull village is burned down and becomes inaccessible
  • The last scene has Nauxus share his past with you and lets you decide to forgive him or not (it's vital to invite him to the tavern and romance him later on)
  • Rewards: 2000 coins, the star emblem, the alert lizard totem (which gives +1 AGI and +1 INT, the lizards' characteristic attributes), and 2 level up points

Shop Access

Since the bull shop becomes inaccessible, torches, ropes and oat flour can't be bought anymore, so the dungeon could become potentially inaccessible, this is an oversight that will be fixed in later updates, but Nauxus will give you 10 ropes and 10 torches for free... no flour though.

Thane's Fate:

  • Later on, if you visit the tavern, and you had invited Thane to stay over in part 3, Snow will tell you Thane woke up and wanted to kill Nauxus, the moment you go to the tribe, you'll run in right moments before he dies, his last feeling being grief, thinking you were a different wolf once.
  • If you didn't invite him, instead, you'll automatically find Thane in the scene where the village burns down, making for yet another tear-jerking scene before he passes away.

Bull Spirits

Bulls can't be found in the forest anymore, but there is now a repeatable battle against bull spirits in the cave dungeon, each one has 180 HP and they are not flirtable, the reward is always 1 ectoplasm, 1 bull fur and 300 EXP (you just get kicked out for losing).

Neutral Route/Good Ending

After the battle at the tavern, and seeing the chief (whoever invited you, based on who was less suspicious of you), go check on Thane at the tavern, if you invited him back at the end of part 3 of the war, or at the bull village if you didn't; he'll still be weak, but the important thing is receiving his bloody cloth from either Witer or a bull guard.

Requirements: Now you need to visit the painting in the bull temple, and this means you need to have:

  • The skull emblem (guaranteed after defeating the skull demon in "the first boss") AND
  • The soul emblem, which needs to be bought during the auction in "saving the master"

If you didn't then... sorry, nothing you can do to find the truth now (note: if you don't have the skull emblem instead, chances are you left it at the pawn shop in the demon city... hope you have enough bevocr to buy it back).

The Painting Investigation: If you do have both emblems, jump into the painting (if you haven't been in there yet, jump in 3 times, so the event triggers), and don't stop Thane the first time! You can stop him once he reaches the cave, but it is actually possible to click "let Thane go" 14 times to really let him go inside, just be careful, the options will invert to mess with you! This only changes the scene, the dialogue with the dragon a bit, and his painting of Thane won't get ruined.

The True Culprit: Finally, go back and check the marked spot ("!") on the map to find the true kidnapper: a shapeshifting chameleon! If you have either 8 AGI or 8 INT, he won't be able to land a cheap shot on you, otherwise, he tricks you with his powers, and has you start the fight with half of your current HP, but the most interesting gimmick is that, since he becomes your doppelganger, his stats depend on yours, starts with your current lust (up to 40, so you can't cheese the fight...), and he has your same skills, but tends to do more damage and heal more with bind up.

Strategy

This means the most favoured characters are... low level characters with low stats, except for charisma, and fully unequipped, except for defensive/charisma items, so he'll deal low damage as you win by teasing.

The reward is 2000 exp, and 2000 coins right in the next scene.

Ending Variations: There are also some variations in this ending:

  • Thane will be upset with Axel and himself if the 3 lizards were hung (see "the festival - the war (part 4)"), or happy otherwise, this might have or not have long-term effects
  • Then another one, according to who likes you more (that being who gave you the letter at the beginning of the quest):
    • If Axel liked you more, Nauxus will visibly be sour with you during the meeting, and reluctantly apologize
    • Whereas if Nauxus liked you more, he'll be sad if you reject the apology or very happy if you accept it, and, he likes you enough (see tab below), he'll invite you to the tribe for the following day
    • Axel's attitude doesn't change much regardless

The chiefs also made an unique peaceful connection totem, which gives +1 CHA and +3 DEF, half bull and half lizard, as a sign of peace.

Bathhouse Option

As of 0.26, Thane can be invited to the bathhouse, after his first sex scene.

TIP

Everyone in the tavern will comment on how the war ended. Also, whether you choose to invite Thane at the tavern or not doesn't really affect this quest, but it might be important later.

Suspicion Counter Details

Now that the war is over, we can finally tell you all about how exactly your choices influence Axel and Nauxus and all the consequences, it might also help you in future playthroughs!

The main point to keep in mind is, the more suspicion points a chief has, the less he will like you.

Quest/Event Consequences

Quest/EventEffect
The SpyNauxus told you to save the spy, but you killed him → Nauxus +2
Nauxus hasn't told you about the spy yet, and you killed him → Nauxus +1
You met Nauxus and saved the spy → Axel +2 (also counts as helping Thane)
Alters "the exotic ingredient hunt" slightly in some routes
Setting Up CampYou helped the bulls → Nauxus +3
You said "yes" to the lizards, but then helped Thane → Nauxus +2, Axel +1
You said "yes" to the bulls, but then helped Thane → Nauxus +1, Axel +2
You helped the lizards → Axel +3
Alters "the new campsite" in some routes
Last PreparationsYou bombed the lizard village → Nauxus +3
You tricked both with Thane's help → Nauxus +2, Axel +2
You helped Nauxus make up with some of the rogues → Axel +3
The FestivalYou gave the fruits to the bulls → Axel -2
You gave the fruits to the lizards → Nauxus -2

Major Consequences

TimingConsequence
End of Part 3If you helped Thane/went neutral at least 2 out of 3 times, AND helped him during this part, you can invite him to the tavern (he actually joins after the neutral ending only regardless)
End of Part 4If Nauxus's suspicion points ≥ 3 → he will accuse you of being involved with the attacks (it doesn't really have consequences)
If Axel's suspicion points ≤ 3 → you can save the 3 lizards from being hanged (it just changes some dialogue with Thane in part 5's good ending)
Beginning of Part 5If Axel's suspicion points ≤ Nauxus's → bull route
If Nauxus's suspicion points < Axel's → lizard route
End of Part 5, Neutral EndingNauxus's suspicion points > 3 → Nauxus will be bitter and won't invite you out the following day

Credits

Major thanks to Caro himself for giving me several info I couldn't test on my own for part 5 and reviewing it!

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